Difference between revisions of "Wild West World"
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== The World == | == The World == | ||
This is a list of all the parties' known places in Grimstrech. | This is a list of all the parties' known places in Grimstrech. | ||
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| + | [[File:Grimstretch.jpg]] | ||
== Places == | == Places == | ||
Revision as of 14:06, 4 February 2018
Contents
The World
This is a list of all the parties' known places in Grimstrech.
Places
Bedrock
A large, industrial dwarf city where all the minerals and resources from the surrounding outposts are sent for processing, stockpiling and transport. Has vast undergrounds storage facilities as well as numerous steam powered forges for smelting, also the first/earliest surviving stop on the Steamway.
The Dull Blue
Ironically named sea that borders Grimstretch, a restless and relentlessly stormy ocean that very few who've sailed its waters can say to have returned safely.
The Dusty Trail
A long and arduous trek that leads from Korm in the north into Dwarven territory in the south, with the first point of call being Krakker's Crag.
Grimstretch
The name of the continent, desert/arid landscape with the main society being dwarves with a few tribes of orcs and lizardmen, and rare appearances from other races such as tabaxi.
Korm
The largest human settlement to be found near Grimstretch, a cluster of different tribes and travellers banded together against the harshness of their surroundings to form a bulkhead unlike any of the other hamlets and villages in the region.
Krakker's Crag
A small mining and trading outpost with to the North of Grimstrech, with a tavern and general store as well as workhouse (mercenary employment). Where the party starts their campaign. Named as such due to the first Dwarf who founded the settlement on a deposit of iron many moons ago – Denus Krakker, the outpost lies off a raised rocky outcrop with a few sparse shacks surrounding 3 main structures vaguely sheltered amongst the remains of an seemingly ancient defensive wall.
For more information, see Krakker's Crag
